“Undercards平衡性调整Mid-Season71”的版本间的差异
Chenpengda(讨论 | 贡献) |
Chenpengda(讨论 | 贡献) |
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− | + | '''Balancing (Monsters)''' | |
− | + | * Dancer Mettaton -- ATK 3 > 4. | |
− | Laser Topper -- ATK 2 > 1. HP 2 > 4. | + | * Laser Topper -- ATK 2 > 1. HP 2 > 4. |
− | Coffee Man -- ATK 5 > 6. | + | * Coffee Man -- ATK 5 > 6. |
− | Carnival Tent -- COST 7 > 6. | + | * Carnival Tent -- COST 7 > 6. |
− | Astigmatism -- COST 7 > 6. HP 6 > 5. | + | * Astigmatism -- COST 7 > 6. HP 6 > 5. |
− | Hot Dog Harpy -- HP 4 > 5. | + | * Hot Dog Harpy -- HP 4 > 5. |
− | Hanging Plug -- COST 6 > 5. HP 5 > 4. | + | * Hanging Plug -- COST 6 > 5. HP 5 > 4. |
− | River Person -- COST 8 > 7. | + | * River Person -- COST 8 > 7. |
− | Worm -- COST 0 > 2. ATK 0 > 2. | + | * Worm -- COST 0 > 2. ATK 0 > 2. |
− | Petrified Monster -- EFFECT UPDATE: Disarmed. Turn end: Die. Dust: Deal 2 DMG to all allies. | + | * Petrified Monster -- EFFECT UPDATE: Disarmed. Turn end: Die. Dust: Deal 2 DMG to all allies. |
− | Traffic Car -- EFFECT UPDATE: Taunt. Whenever this kills a monster, deal 1 DMG to all enemy monsters. | + | * Traffic Car -- EFFECT UPDATE: Taunt. Whenever this kills a monster, deal 1 DMG to all enemy monsters. |
− | Mister Ruckus -- EFFECT UPDATE: Taunt. Magic: Switch: Set a monster's stats to 3/3 or deal 3 DMG to it. | + | * Mister Ruckus -- EFFECT UPDATE: Taunt. Magic: Switch: Set a monster's stats to 3/3 or deal 3 DMG to it. |
− | Round Devices -- EFFECT UPDATE: Taunt. Magic: Swap the ATK and HP of all other monsters. | + | * Round Devices -- EFFECT UPDATE: Taunt. Magic: Swap the ATK and HP of all other monsters. |
− | Jar of Worms -- COST 4 > 5. ATK 2 > 3. EFFECT UPDATE: Magic: Summon a Worm. If you spent G on spells last turn, summon another. | + | * Jar of Worms -- COST 4 > 5. ATK 2 > 3. EFFECT UPDATE: Magic: Summon a Worm. If you spent G on spells last turn, summon another. |
− | Burning Snail -- ATK 2 > 1. EFFECT UPDATE: Haste. Magic: Gain +1 ATK for every other ally Snail. | + | * Burning Snail -- ATK 2 > 1. EFFECT UPDATE: Haste. Magic: Gain +1 ATK for every other ally Snail. |
− | Blue Snail -- HP 1 > 2. EFFECT UPDATE: Magic: Give a random 1-cost Snail in your hand -1 cost. | + | * Blue Snail -- HP 1 > 2. EFFECT UPDATE: Magic: Give a random 1-cost Snail in your hand -1 cost. |
− | Snail Pen -- HP 3 > 2. No longer a Snail. EFFECT UPDATE: Magic: Add an exact copy of each base 1-cost ally Snail to your hand. | + | * Snail Pen -- HP 3 > 2. No longer a Snail. EFFECT UPDATE: Magic: Add an exact copy of each base 1-cost ally Snail to your hand. |
− | Snail Trainer -- EFFECT UPDATE: Need: 2 or more ally Snails. Magic: Add Thundersnail to your hand. | + | * Snail Trainer -- EFFECT UPDATE: Need: 2 or more ally Snails. Magic: Add Thundersnail to your hand. |
− | Business Snail -- EFFECT UPDATE: Whenever an ally Snail dies, earn 1 G and draw a card. | + | * Business Snail -- EFFECT UPDATE: Whenever an ally Snail dies, earn 1 G and draw a card. |
− | Shovels x999 -- EFFECT UPDATE: Magic: Fill both players' hands with Shovels. | + | * Shovels x999 -- EFFECT UPDATE: Magic: Fill both players' hands with Shovels. |
− | Snoelle -- COST 3 > 4. | + | * Snoelle -- COST 3 > 4. |
− | + | '''Balancing (Spells)''' | |
− | Mercenary Hire -- COST 6 > 5. | + | * Mercenary Hire -- COST 6 > 5. |
− | Silly Strings -- COST 12 > 10. | + | * Silly Strings -- COST 12 > 10. |
− | Create a Machine -- EFFECT UPDATE: Look at all Thrashing Parts and add one to your hand. | + | * Create a Machine -- EFFECT UPDATE: Look at all Thrashing Parts and add one to your hand. |
− | Contamination -- EFFECT UPDATE: Give 2 random damaged enemy monsters KR and kill them. | + | * Contamination -- EFFECT UPDATE: Give 2 random damaged enemy monsters KR and kill them. |
− | Thundersnail -- COST 2 > 1. EFFECT UPDATE: Summon 4 different 1-cost Snails from your dustpile. Trigger their Magic, then give them +1 ATK, Haste, Dodge (1). | + | * Thundersnail -- COST 2 > 1. EFFECT UPDATE: Summon 4 different 1-cost Snails from your dustpile. Trigger their Magic, then give them +1 ATK, Haste, Dodge (1). |
− | + | '''Balancing (Artifacts)''' | |
− | Prosperity -- EFFECT UPDATE: Whenever you play a monster, heal 1 HP to you for every 4 G it costs. | + | * Prosperity -- EFFECT UPDATE: Whenever you play a monster, heal 1 HP to you for every 4 G it costs. |
− | Dark Fountain -- EFFECT UPDATE: Whenever you play a card you haven't played this game, gain a counter (max 20). When this reaches 20 counters, add 20 random Deltarune monsters (max EPIC) to your deck. Turn start: If this has 20 counters, draw 2 cards and reduce their cost by 2. | + | * Dark Fountain -- EFFECT UPDATE: Whenever you play a card you haven't played this game, gain a counter (max 20). When this reaches 20 counters, add 20 random Deltarune monsters (max EPIC) to your deck. Turn start: If this has 20 counters, draw 2 cards and reduce their cost by 2. |
2022年6月19日 (日) 17:08的最新版本
Undercards | |
来源 | undercards.net |
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授权协议 | 原作者保留权利 |
Balancing (Monsters)
- Dancer Mettaton -- ATK 3 > 4.
- Laser Topper -- ATK 2 > 1. HP 2 > 4.
- Coffee Man -- ATK 5 > 6.
- Carnival Tent -- COST 7 > 6.
- Astigmatism -- COST 7 > 6. HP 6 > 5.
- Hot Dog Harpy -- HP 4 > 5.
- Hanging Plug -- COST 6 > 5. HP 5 > 4.
- River Person -- COST 8 > 7.
- Worm -- COST 0 > 2. ATK 0 > 2.
- Petrified Monster -- EFFECT UPDATE: Disarmed. Turn end: Die. Dust: Deal 2 DMG to all allies.
- Traffic Car -- EFFECT UPDATE: Taunt. Whenever this kills a monster, deal 1 DMG to all enemy monsters.
- Mister Ruckus -- EFFECT UPDATE: Taunt. Magic: Switch: Set a monster's stats to 3/3 or deal 3 DMG to it.
- Round Devices -- EFFECT UPDATE: Taunt. Magic: Swap the ATK and HP of all other monsters.
- Jar of Worms -- COST 4 > 5. ATK 2 > 3. EFFECT UPDATE: Magic: Summon a Worm. If you spent G on spells last turn, summon another.
- Burning Snail -- ATK 2 > 1. EFFECT UPDATE: Haste. Magic: Gain +1 ATK for every other ally Snail.
- Blue Snail -- HP 1 > 2. EFFECT UPDATE: Magic: Give a random 1-cost Snail in your hand -1 cost.
- Snail Pen -- HP 3 > 2. No longer a Snail. EFFECT UPDATE: Magic: Add an exact copy of each base 1-cost ally Snail to your hand.
- Snail Trainer -- EFFECT UPDATE: Need: 2 or more ally Snails. Magic: Add Thundersnail to your hand.
- Business Snail -- EFFECT UPDATE: Whenever an ally Snail dies, earn 1 G and draw a card.
- Shovels x999 -- EFFECT UPDATE: Magic: Fill both players' hands with Shovels.
- Snoelle -- COST 3 > 4.
Balancing (Spells)
- Mercenary Hire -- COST 6 > 5.
- Silly Strings -- COST 12 > 10.
- Create a Machine -- EFFECT UPDATE: Look at all Thrashing Parts and add one to your hand.
- Contamination -- EFFECT UPDATE: Give 2 random damaged enemy monsters KR and kill them.
- Thundersnail -- COST 2 > 1. EFFECT UPDATE: Summon 4 different 1-cost Snails from your dustpile. Trigger their Magic, then give them +1 ATK, Haste, Dodge (1).
Balancing (Artifacts)
- Prosperity -- EFFECT UPDATE: Whenever you play a monster, heal 1 HP to you for every 4 G it costs.
- Dark Fountain -- EFFECT UPDATE: Whenever you play a card you haven't played this game, gain a counter (max 20). When this reaches 20 counters, add 20 random Deltarune monsters (max EPIC) to your deck. Turn start: If this has 20 counters, draw 2 cards and reduce their cost by 2.