模板:Aktext/music.json

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注释
"在下方添加数据,格式如下:"
游戏剧情文本内音乐文件名"萌百共享站音乐文件名"
"注意:数据后必须有英文逗号;所有的双引号和冒号必须是英文符号。"
babel_intro"M_dia_babel_intro"
babel_loop"M_dia_babel_loop"
ekg_loop"D_avg_ekg_loop"
radio"D_avg_radio"
phone"D_avg_phone"
slideshow"D_avg_slideshow"
d_gen_walk_n"D_gen_walk_n"
d_gen_explo_n"D_gen_explo_n"
d_gen_thunders_amb"D_gen_thunders_amb"
d_sp_chixiaobadao"D_sp_chixiaobadao"
d_gen_signalbomb"D_gen_signalbomb"
d_gen_surfacefrozen"D_gen_surfacefrozen"
d_gen_soldiersrun"D_gen_soldiersrun"
d_sp_ballista"D_sp_ballista"
d_gen_dooropen"D_gen_dooropen"
d_gen_doorclose"D_gen_doorclose"
d_sp_amiyakilling"D_sp_amiyakilling"
d_gen_transmissionget"D_gen_transmissionget"
d_gen_heartbeat"D_gen_heartbeat"
p_imp_arrow_h"P_imp_arrow_h"
beach"D_amb_beach"
doorclosequite"D_gen_doorclosequite"
doorknockquite"D_gen_doorknockquite"
dooropenquite"D_gen_dooropenquite"
fireworks"D_gen_fireworks"
leaveshake"D_gen_leaveshake"
phonevibration"D_gen_phonevibration"
runsand"D_gen_runsand"
smallearthquake"D_gen_smallearthquake"
livecrowd"D_gen_livecrowd"
blizzard"D_amb_blizzard"
pistol"D_gen_pistol"
drift"D_gen_drift"
sheildimpact"D_gen_sheildimpact"
bottlebroken"D_gen_bottlebroken"
sportscarstart"D_gen_sportscarstart"
motorbikestart"D_gen_motorbikestart"
rungeneral"D_gen_rungeneral"
knifegore"D_gen_knifegore"
fightgeneral"D_gen_fightgeneral"
transmission"D_gen_transmission"
e_imp_sword_h"E_imp_sword_h"
e_skill_bslimeexplo_n"E_skill_bslimeexplo_n"
e_skill_skulsrshot"E_skill_skulsrshot"
e_skill_skulsrexplo"E_skill_skulsrexplo"
e_skill_skulsrsword"E_skill_skulsrsword"
e_skill_driftsand"E_skill_driftsand"
e_skill_demonkatk"E_skill_demonkatk"
p_skill_chimera"P_skill_chimera"
p_skill_blacktimewand_shot"P_skill_blacktimewand_shot"
p_skill_blacktimewand"P_skill_blacktimewand"
p_skill_spiritexplo"P_skill_spiritexplo"
b_char_defboost"B_char_defboost"
tokenset"B_char_tokenset"
getcast"B_char_getcast"
flashback"G_ui_stagepush"
flashback2"G_ui_stagepull"
e_atk_magmasnail_n"E_atk_magmasnail_n"
e_atk_bigaxe_d"E_atk_bigaxe_d"
e_atk_bales_n"E_atk_bales_n"
e_atk_arrow_h"E_atk_arrow_h"
e_atk_blunt_n"E_atk_blunt_n"
e_atk_magic_n"E_atk_magic_n"
e_atk_saw_n_1"E_atk_saw_n_1"
e_atk_saw_n_2"E_atk_saw_n_2"
b_char_rockexplo"B_char_rockexplo"
char_emp"B_char_emp"
p_imp_axe_h"P_imp_axe_h"
p_imp_grenade_n"P_imp_grenade_n"
p_imp_amiyamag_h"P_imp_amiyamag_h"
p_imp_whip_h"P_imp_whip_h"
p_imp_blunt_h"P_imp_blunt_h"
p_imp_sword_n"P_imp_sword_n"
p_imp_tekken_h"P_imp_tekken_h"
p_imp_naginata_elc"P_imp_naginata_elc"
p_atk_smg_h"P_atk_smg_h"
p_atk_elecball_n"P_atk_elecball_n"
mist_loop"M_dia_mist_loop"
mist_intro"M_dia_mist_intro"
calamity_intro"M_dia_calamity_intro"
calamity_loop"M_dia_calamity_loop"
escape_intro"M_dia_escape_intro"
escape_loop"M_dia_escape_loop"
escapebattle_intro"M_bat_escapebattle_intro"
escapebattle_loop"M_bat_escapebattle_loop"
m_bat_game02_intro"M_bat_game02_intro"
m_bat_game02_loop"M_bat_game02_loop"
normalbattle_intro"M_bat_normalbattle_intro"
normalbattle_loop"M_bat_normalbattle_loop"
normal01_intro"M_bat_normal01_intro"
normal01_loop"M_bat_normal01_loop"
normal02_intro"M_bat_normal02_intro"
normal02_loop"M_bat_normal02_loop"
normal03_intro"M_bat_normal03_intro"
normal03_loop"M_bat_normal03_loop"
m_bat_epic_intro"M_bat_epic_intro"
m_bat_epic_loop"M_bat_epic_loop"
longmenbat_intro"M_bat_longmenbat_intro"
longmenbat_loop"M_bat_longmenbat_loop"
farce_intro"M_dia_farce_intro"
farce_loop"M_dia_farce_loop"
bar_intro"M_avg_longmenbar_intro"
bar_loop"M_avg_longmenbar_loop"
darkalley_intro"M_avg_longmendarkalley_intro"
darkalley_loop"M_avg_longmendarkalley_loop"
marketplace_intro"M_avg_longmenmarketplace_intro"
marketplace_loop"M_avg_longmenmarketplace_loop"
storyendjp_intro"M_avg_storyendjp_intro"
storyendjp_loop"M_avg_storyendjp_loop"
chasing_intro"M_bat_chasing_intro"
chasing_loop"M_bat_chasing_loop"
gorgeousdebut_intro"M_bat_gorgeousdebut_intro"
gorgeousdebut_loop"M_bat_gorgeousdebut_loop"
kingmouse_intro"M_bat_kingmouse_intro"
kingmouse_loop"M_bat_kingmouse_loop"
penguinlogistics_intro"M_sys_penguinlogistics_intro"
penguinlogistics_loop"M_sys_penguinlogistics_loop"
speedoflight_intro"M_avg_speedoflight_intro"
speedoflight_loop"M_avg_speedoflight_loop"
longmenbatimp_intro"M_bat_longmenbatimp_intro"
longmenbatimp_loop"M_bat_longmenbatimp_loop"
longmenoffice_intro"M_bat_longmenoffice_intro"
longmenoffice_loop"M_bat_longmenoffice_loop"
chernormal_intro"M_bat_qiecheng_intro"
chernormal_loop"M_bat_qiecheng_loop"
cherimp_intro"M_bat_qiechengimp_intro"
cherimp_loop"M_bat_qiechengimp_loop"
epic_intro"M_bat_epic_intro"
epic_loop"M_bat_epic_loop"
indust_intro"M_bat_indust_intro"
indust_loop"M_bat_indust_loop"
darkness01_intro"M_dia_darkness01_intro"
darkness01_loop"M_dia_darkness01_loop"
darkness02_intro"M_dia_darkness02_intro"
darkness02_loop"M_dia_darkness02_loop"
frostnova_intro"M_bat_frostnova_intro"
frostnova_loop"M_bat_frostnova_loop"
void_intro"M_sys_void_intro"
void_loop"M_sys_void_loop"
tech_intro"M_sys_tech_intro"
tech_loop"M_sys_tech_loop"
lab_intro"M_sys_lab_intro"
lab_loop"M_sys_lab_loop"
m_sys_science_intro"M_sys_science_intro"
m_sys_science_loop"M_sys_science_loop"
m_dia_street_intro"M_dia_street_intro"
m_dia_street_loop"M_dia_street_loop"
victory_intro"M_bat_victory_intro"
victory_loop"M_bat_victory_loop"
loading_intro"M_sys_loading_intro"
loading_loop"M_sys_loading_loop"
failed_intro"M_bat_failed_intro"
failed_loop"M_bat_failed_loop"
fesedm_intro"M_bat_fesedm_intro"
fesedm_loop"M_bat_fesedm_loop"
fesmetal_intro"M_bat_fesmetal_intro"
fesmetal_loop"M_bat_fesmetal_loop"
fesready_intro"M_sys_fesready_intro"
fesready_loop"M_sys_fesready_loop"
volcano_intro"M_bat_volcano_intro"
volcano_loop"M_bat_volcano_loop"
emperor_intro"M_sys_emperor_intro"
emperor_loop"M_sys_emperor_loop"
nightoflongmen_intro"M_dia_nightoflongmen_intro"
nightoflongmen_loop"M_dia_nightoflongmen_loop"
newhope01_intro"M_dia_newhope01_intro"
newhope01_loop"M_dia_newhope01_loop"
frostnovadie_intro"M_avg_frostnovadie_intro"
frostnovadie_loop"M_avg_frostnovadie_loop"
loneliness_intro"M_avg_loneliness_intro"
loneliness_loop"M_avg_loneliness_loop"
frostnovaevolution_intro"M_bat_frostnovaevolution_intro"
frostnovaevolution_loop"M_bat_frostnovaevolution_loop"
snowmonster_intro"M_bat_snowmonster_intro"
snowmonster_loop"M_bat_snowmonster_loop"
path_intro"M_dia_path_intro"
path_loop"M_dia_path_loop"
---请在上方添加数据---"---请在上方添加数据---"