Undercards平衡性调整Mid-Season71

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Undercards
来源undercards.net
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Balancing (Monsters)

  • Dancer Mettaton -- ATK 3 > 4.
  • Laser Topper -- ATK 2 > 1. HP 2 > 4.
  • Coffee Man -- ATK 5 > 6.
  • Carnival Tent -- COST 7 > 6.
  • Astigmatism -- COST 7 > 6. HP 6 > 5.
  • Hot Dog Harpy -- HP 4 > 5.
  • Hanging Plug -- COST 6 > 5. HP 5 > 4.
  • River Person -- COST 8 > 7.
  • Worm -- COST 0 > 2. ATK 0 > 2.
  • Petrified Monster -- EFFECT UPDATE: Disarmed. Turn end: Die. Dust: Deal 2 DMG to all allies.
  • Traffic Car -- EFFECT UPDATE: Taunt. Whenever this kills a monster, deal 1 DMG to all enemy monsters.
  • Mister Ruckus -- EFFECT UPDATE: Taunt. Magic: Switch: Set a monster's stats to 3/3 or deal 3 DMG to it.
  • Round Devices -- EFFECT UPDATE: Taunt. Magic: Swap the ATK and HP of all other monsters.
  • Jar of Worms -- COST 4 > 5. ATK 2 > 3. EFFECT UPDATE: Magic: Summon a Worm. If you spent G on spells last turn, summon another.
  • Burning Snail -- ATK 2 > 1. EFFECT UPDATE: Haste. Magic: Gain +1 ATK for every other ally Snail.
  • Blue Snail -- HP 1 > 2. EFFECT UPDATE: Magic: Give a random 1-cost Snail in your hand -1 cost.
  • Snail Pen -- HP 3 > 2. No longer a Snail. EFFECT UPDATE: Magic: Add an exact copy of each base 1-cost ally Snail to your hand.
  • Snail Trainer -- EFFECT UPDATE: Need: 2 or more ally Snails. Magic: Add Thundersnail to your hand.
  • Business Snail -- EFFECT UPDATE: Whenever an ally Snail dies, earn 1 G and draw a card.
  • Shovels x999 -- EFFECT UPDATE: Magic: Fill both players' hands with Shovels.
  • Snoelle -- COST 3 > 4.

Balancing (Spells)

  • Mercenary Hire -- COST 6 > 5.
  • Silly Strings -- COST 12 > 10.
  • Create a Machine -- EFFECT UPDATE: Look at all Thrashing Parts and add one to your hand.
  • Contamination -- EFFECT UPDATE: Give 2 random damaged enemy monsters KR and kill them.
  • Thundersnail -- COST 2 > 1. EFFECT UPDATE: Summon 4 different 1-cost Snails from your dustpile. Trigger their Magic, then give them +1 ATK, Haste, Dodge (1).

Balancing (Artifacts)

  • Prosperity -- EFFECT UPDATE: Whenever you play a monster, heal 1 HP to you for every 4 G it costs.
  • Dark Fountain -- EFFECT UPDATE: Whenever you play a card you haven't played this game, gain a counter (max 20). When this reaches 20 counters, add 20 random Deltarune monsters (max EPIC) to your deck. Turn start: If this has 20 counters, draw 2 cards and reduce their cost by 2.