Petrified Monster -- EFFECT UPDATE: Disarmed. Turn end: Die. Dust: Deal 2 DMG to all allies.
Traffic Car -- EFFECT UPDATE: Taunt. Whenever this kills a monster, deal 1 DMG to all enemy monsters.
Mister Ruckus -- EFFECT UPDATE: Taunt. Magic: Switch: Set a monster's stats to 3/3 or deal 3 DMG to it.
Round Devices -- EFFECT UPDATE: Taunt. Magic: Swap the ATK and HP of all other monsters.
Jar of Worms -- COST 4 > 5. ATK 2 > 3. EFFECT UPDATE: Magic: Summon a Worm. If you spent G on spells last turn, summon another.
Burning Snail -- ATK 2 > 1. EFFECT UPDATE: Haste. Magic: Gain +1 ATK for every other ally Snail.
Blue Snail -- HP 1 > 2. EFFECT UPDATE: Magic: Give a random 1-cost Snail in your hand -1 cost.
Snail Pen -- HP 3 > 2. No longer a Snail. EFFECT UPDATE: Magic: Add an exact copy of each base 1-cost ally Snail to your hand.
Snail Trainer -- EFFECT UPDATE: Need: 2 or more ally Snails. Magic: Add Thundersnail to your hand.
Business Snail -- EFFECT UPDATE: Whenever an ally Snail dies, earn 1 G and draw a card.
Shovels x999 -- EFFECT UPDATE: Magic: Fill both players' hands with Shovels.
Snoelle -- COST 3 > 4.
Balancing (Spells)
Mercenary Hire -- COST 6 > 5.
Silly Strings -- COST 12 > 10.
Create a Machine -- EFFECT UPDATE: Look at all Thrashing Parts and add one to your hand.
Contamination -- EFFECT UPDATE: Give 2 random damaged enemy monsters KR and kill them.
Thundersnail -- COST 2 > 1. EFFECT UPDATE: Summon 4 different 1-cost Snails from your dustpile. Trigger their Magic, then give them +1 ATK, Haste, Dodge (1).
Balancing (Artifacts)
Prosperity -- EFFECT UPDATE: Whenever you play a monster, heal 1 HP to you for every 4 G it costs.
Dark Fountain -- EFFECT UPDATE: Whenever you play a card you haven't played this game, gain a counter (max 20). When this reaches 20 counters, add 20 random Deltarune monsters (max EPIC) to your deck. Turn start: If this has 20 counters, draw 2 cards and reduce their cost by 2.